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WoW Forever · news

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22 articles about WoW Forever, newest first.

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  1. The Cooldown Manager in testing on the beta

    A tool from modern WoW to track buffs and cooldowns, testable for five classes.

    • Beta
    • Interface
  2. Recent allies, inspection and professions: three quality-of-life upgrades

    Find the players you grouped with, inspect more easily and track your recipes.

    • Interface
    • Professions
  3. Beta: resetting your talents costs 1 silver

    A beta-only price to test more builds, with a safeguard if you reset again too soon.

    • Beta
    • Talents
  4. The statistics panel arrives on the beta

    Kills, combat, wealth, professions, bosses defeated: a new tab on the character sheet.

    • Beta
    • Interface
  5. Character names: forced changes and beta removals

    Blizzard cracks down on names that break the rules; 0.18% of names led to a removal.

    • Beta
  6. The beta's first weekly update

    Build 70009 touches every class, several races, items, quests and the interface.

    • Beta
    • Patch notes
    • Classes
  7. Eureka!, the gnome racial, cut down hard

    Eureka!'s cost reduction drops to 10% for every class; the damage bonus stays.

    • Races
    • Beta
  8. Auto Shot and wands: a bug to fix

    The hidden cast time of Auto Shot and wands is too short; Blizzard plans a fix.

    • Beta
    • Classes
  9. Legacy: how to earn and spend your points

    The Legacy system rewards account challenges with points you spend in trees of out-of-combat bonuses.

    • Legacy
  10. Forgotten loot by mail and a bigger bank

    Items left behind in dungeons arrive by mail, and the bank grows to 48 slots by default.

    • Interface
    • Dungeons
  11. No attunement for the launch raids

    Forever's raids will have no access quest at launch; the raid design rules take shape.

    • Raids
  12. Professions: camping, 600 recipes and healing potions in First Aid

    Professions keep the Classic rules but gain camping, new recipes and new materials.

    • Professions
  13. The Forever beta is open

    Opened on 17 September with a level 20 cap, the Skyborne, Zephras Isle and two new dungeons.

    • Beta
  14. Economy: no GDKP, no WoW Token, no boost

    Blizzard bans GDKP runs and confirms Forever will have neither a WoW Token nor a level boost.

    • Economy
    • Announcement
  15. No summoning at meeting stones, and mounts change price

    A group finder replaces summoning, and the gold cost moves to the riding skill.

    • Dungeons
    • Economy
  16. Dungeons: less experience from monsters, far more from quests

    Forever moves dungeon experience to dungeon quests: your first run becomes the most rewarding.

    • Dungeons
    • Leveling
  17. Krol'dok Stronghold: Blizzard corrects the level range

    The Riverglades dungeon does target levels 40–45: here is the official list of the nine new dungeons.

    • Dungeons
  18. In dungeons, a rare item unlocks its appearance for the whole group

    When a rare item drops in a dungeon, every group member adds its appearance to their collection.

    • Dungeons
    • Transmog
  19. No more realms: in Forever, you pick a ruleset

    Normal, PvP, roleplay, then Hardcore: one big pool of players per play style.

    • Announcement
    • Rulesets
    • Hardcore
  20. Nine dungeons, three raids: Forever's roadmap

    From the 4 November launch to summer 2027, here is what Blizzard has planned for Forever.

    • Announcement
    • Roadmap
    • Dungeons
    • Raids
  21. The Skyborne, Forever's new neutral race

    A race playable on both sides, with its own starting zone, racial traits and mounts.

    • Announcement
    • Skyborne
    • Races
  22. WoW Forever announced at BlizzCon: everyone starts again at level 1

    Blizzard reveals World of Warcraft: Forever, a new take on Classic launching on 4 November 2026.

    • Announcement
    • BlizzCon