WoW Forever · news
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22 articles about WoW Forever, newest first.
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The Cooldown Manager in testing on the beta
A tool from modern WoW to track buffs and cooldowns, testable for five classes.
Recent allies, inspection and professions: three quality-of-life upgrades
Find the players you grouped with, inspect more easily and track your recipes.
Beta: resetting your talents costs 1 silver
A beta-only price to test more builds, with a safeguard if you reset again too soon.
The statistics panel arrives on the beta
Kills, combat, wealth, professions, bosses defeated: a new tab on the character sheet.
Character names: forced changes and beta removals
Blizzard cracks down on names that break the rules; 0.18% of names led to a removal.
The beta's first weekly update
Build 70009 touches every class, several races, items, quests and the interface.
Eureka!, the gnome racial, cut down hard
Eureka!'s cost reduction drops to 10% for every class; the damage bonus stays.
Auto Shot and wands: a bug to fix
The hidden cast time of Auto Shot and wands is too short; Blizzard plans a fix.
Legacy: how to earn and spend your points
The Legacy system rewards account challenges with points you spend in trees of out-of-combat bonuses.
Forgotten loot by mail and a bigger bank
Items left behind in dungeons arrive by mail, and the bank grows to 48 slots by default.
No attunement for the launch raids
Forever's raids will have no access quest at launch; the raid design rules take shape.
Professions: camping, 600 recipes and healing potions in First Aid
Professions keep the Classic rules but gain camping, new recipes and new materials.
The Forever beta is open
Opened on 17 September with a level 20 cap, the Skyborne, Zephras Isle and two new dungeons.
Economy: no GDKP, no WoW Token, no boost
Blizzard bans GDKP runs and confirms Forever will have neither a WoW Token nor a level boost.
No summoning at meeting stones, and mounts change price
A group finder replaces summoning, and the gold cost moves to the riding skill.
Dungeons: less experience from monsters, far more from quests
Forever moves dungeon experience to dungeon quests: your first run becomes the most rewarding.
Krol'dok Stronghold: Blizzard corrects the level range
The Riverglades dungeon does target levels 40–45: here is the official list of the nine new dungeons.
In dungeons, a rare item unlocks its appearance for the whole group
When a rare item drops in a dungeon, every group member adds its appearance to their collection.
No more realms: in Forever, you pick a ruleset
Normal, PvP, roleplay, then Hardcore: one big pool of players per play style.
Nine dungeons, three raids: Forever's roadmap
From the 4 November launch to summer 2027, here is what Blizzard has planned for Forever.
The Skyborne, Forever's new neutral race
A race playable on both sides, with its own starting zone, racial traits and mounts.
WoW Forever announced at BlizzCon: everyone starts again at level 1
Blizzard reveals World of Warcraft: Forever, a new take on Classic launching on 4 November 2026.
