Overview
Cat Form damage now follows your weapon. Powershifting for energy disappears with the
Furor rework; instead,
King of the Jungle makes
Tiger's Fury restore up to 60 energy, and Tiger’s Fury also raises your damage by 15%.
Berserk, the new final talent, raises the critical strike chance of your combo point builders by 100% for 15 s and makes you immune to fear; in Bear Form,
Primal Bite hits 3 targets with no cooldown.
Feral Charge has a cat version, which leaps behind the target, sharing its cooldown with the bear version.
Blood Frenzy also gives your critical strikes a chance for an extra combo point. In Bear Form, you gain
Lacerate, a stacking high-threat bleed, Primal Bite and
Natural Reaction, which raises your dodge and gives you rage when you dodge.
At low level,
Swipe and
Maul barely scale with your power: your auto attacks and
Thorns do most of the damage, and leveling in caster form, melee and heals, is often better. At level 20, the cat only has
Claw and
Rip. At level 20 on the beta, the spec ranks in tier B among DPS in Cat Form and in tier B among tanks in Bear Form. Its Cat Form damage looks a little short, and adjustments are expected, to be confirmed.
Strengths and weaknesses
Strengths
- Off-tankYou switch between tanking and damage within the same spec.
- Very mobileFeral Swiftness, Feral Charge and Dash.
- Battle resurrectionRebirth brings an ally back mid-fight.
- Easy to pick upYou adapt by shifting forms.
Weaknesses
- Waiting on energyIn Cat Form, you often wait for your energy.
- Little area damage in Cat FormApart from Rake on several targets.
- A lot is expected of youTanking and utility on top of damage.
- Jack of all tradesYour gear pieces are torn between roles.
Read the details
You switch between tanking and damage within the same spec, which makes you a natural off-tank. You move fast,
Rebirth brings an ally back in combat, and the spec is easy to pick up.
On the other hand, you often wait for energy in Cat Form, with no real area damage. You are also expected to cover tanking and utility, and your gear pieces are torn between roles.
Key spells
Key talents
Ferocity (5 ranks)Your form abilities cost 5 less rage or energy.
Genesis and
Nature's Reach (Balance tree)The level 20 DPS build.- The hybrid build, for speed, Swipe and engaging.
- +20% melee critical damage.
- More damage against a bleeding target.
Natural Reaction for the bear.
Berserk at the bottom of the tree.
Rotation and priorities
Cat at level 20:
Rip at 4 or 5 combo points if the target will live at least 6 s more, otherwise
Claw.
Bear at level 20:





Priority 6:
SwipeIt does not scale with your attack power, but stays solid at low level.When: Bear, several enemies
Before Bear Form: keep
Moonfire up and cast
Wrath while the target approaches, then switch to melee.
Stats
- 1Weapon damage
- then 2Hit
- then 3Critical strike
- then 4Spell power
- 1 Weapon damage
- First of all: both of your forms follow your weapon.
- 2 Hit
- With Nature’s Reach or the Tauren racial.
- 4 Spell power
- For Thorns.
Order to be confirmed: the exact priority is not settled yet.
No list is established. Your weapon comes before everything, since both of your forms follow it. Then aim for hit, critical strike, and spell power for
Thorns. The order is still to be confirmed.
Leveling
Two level 20 builds. The DPS build:
Genesis 5/5 and
Nature's Reach 1/2 in Balance,
Ferocity 5/5 in Feral Combat, without the movement talents. The hybrid build, to tank, deal damage and level: Ferocity 5/5,
Feral Instinct 3/3,
Feral Swiftness 2/2 and
Feral Charge.
Early on, you mostly cast
Wrath, and spell power weighs heavily. Keep
Thorns up. Tanking in Bear Form gets you into dungeons faster, where the first clear with all the quests is very rewarding.
Changes compared to Classic
- New talents.
- New bear tools.
- +5% to all your damage.
- In Cat Form, you get your last energy back; in Bear Form, nothing changes.
- +15% damage.
- Adds a leap in Cat Form.
- 21 points, melee and casters.
- Usable while shapeshifted, to be confirmed.
