Overview
The Paladin changes a lot in WoW Forever.
Holy Strike, learned at level 6, is an instant attack that deals part of your weapon damage plus Holy damage based on your spell power, ignoring armor.
Judgement no longer consumes your seal: keep a seal active and renew it when it expires.
Retribution Aura scales with your spell power, but does not update itself: recast it after changing gear.
The Horde finally has Paladins, with the Undead and their base, Bandarion Keep. At level 20 in the beta, the Paladin is seen as the strongest class; adjustments are expected, to be confirmed.
Strengths and weaknesses
Strengths
- Three rolesDPS, healer and tank.
- Blessings and aurasOne-hour blessings and resistance auras for the whole raid.
- Emergency buttonsLay on Hands, Divine Shield, Blessing of Protection.
Weaknesses
- No interruptStill no ability to stop a spell cast.
- Little crowd controlHammer of Justice, Repentance as a talent, Turn Undead.
- Tight manaA small mana pool while leveling.
Roles
Retribution plays DPS (A tier), Holy heals (A tier) and Protection tanks: it sits in S tier among tanks at level 20.
The three specializations
Retribution. A rebuilt tree, with a real rotation around Holy Strike and Judgement, and
Twist of Light to simplify seal play. Retribution guide
Holy. A self-sufficient healer that levels easily.
Light's Vigil, the new final talent, turns
Holy Shock into a group heal. Holy guide
Protection.
Seal of Fury taunts the target of your Judgement, and
Consecration holds packs of mobs. Protection guide
Key spells and talents
Recommended races
- HumanThe Alliance favorite. Sword Specialization grants 2% crit to spells as well as attacks, and Will to Survive breaks stuns.
- DwarfMace Specialization, Stoneform and Big Game Hunter, sometimes better depending on the situation.
- UndeadThe only Horde option. Cannibalize also restores mana.
Recommended professions
As Retribution, Mining and Blacksmithing are the starting choice. As Holy, Engineering or Blacksmithing, paired with Mining for the ore. As Protection, Engineering grenades solve the lack of a ranged attack to pull mobs. The other professions grant a stat bonus whose value is still to be confirmed. At camp, the Mining bonus does not stack with
Blessing of Might: take
Blessing of Wisdom instead.
What is new compared to Classic
- New abilities
Holy Strike and
Seal of Fury, plus the talents
Light's Vigil,
Voice of Truth,
Swift Judgement and
Templar's Bulwark.
Judgement no longer consumes the seal.
Consecration is learned from the trainer at level 20, with a bonus on the first 4 targets; so is
Blessing of Kings.- One-hour blessings instead of 5 min; resistance auras for the whole raid.
- +90% threat. It arrives at level 16, like
Retribution Aura.
Holy Wrath stuns Undead and Demons for 2 sec.
Lay on Hands no longer interrupts your mana regeneration.
Redemption is learned through a quest chain at level 12. On the Alliance side, pick up the class weapon quest chain before your first visit to The Deadmines: it goes through there.