Primary profession · Gathering
Mining
A new ore, new bars, one point per node and a lodestone for camp.
At a glance
- New ore: Heavy Thorium Ore
- Azerothium (275) and Heavy Thorium (300) smelting
- One skill point per node
Camp: Lodestone, melee attack power- Learned in the starting zone (manual, levels 3–4)
What it brings to camp
New in Forever
Mining brings melee attack power to the camp, then a garden that grows an ore node.
- 20
Lodestonemelee attack power - 140
Rock Gardenspawns a common ore node over time, on top of the lodestone - 300
Molten Foundryfoundry for the recipes that need one, on top of the lodestone
Does not stack with Blessing of Might.
Camping rules
- A campfire can be placed almost anywhere in the world, except in cities or too close to another fire. Campfires come from Cooking.
- Each craft yields two camp objects, used up when you place them.
- You need the skill to place an object, but the whole group gets its bonus: stay near the fire for one minute, seated, on a chair, asleep, lying down or kneeling.
- The bonuses mimic class buffs and do not stack with them.
- A fire lasts 10 minutes (one-hour cooldown); camp objects share a one-hour cooldown.
Gathering and crafting
Gathers
- Ores, from copper to thorium
- New ore: Heavy Thorium Ore
- Stones and gems
- Rare materials: Pyrite, Bauxite, Pitchblende
Makes
- Bars, including Azerothium and Heavy Thorium
- Camp objects
Overview
Mining keeps the Classic rules, with a new ore and two new smelts for the endgame. You can learn it in your starting zone, with a manual offered by a quest around levels 3–4.
What changes in Forever
- New ore: Heavy Thorium Ore.
- New smelts: Smelt Azerothium at 275 and Smelt Heavy Thorium at 300. Legionite Bars come from an Alchemy transmute instead.
- Rare materials while mining: Pyrite, Bauxite and Pitchblende.
- A single skill point per node. Smelting grants points up to 185.
- Rockslicer, a drop in the Deadmines, lets anyone mine copper, tin, silver and iron without the profession (30 charges).
- The Legacy perk Bountiful Harvest increases the rare materials you gather.
Trainers
- New apprentice trainers in every starting zone.
- Neutral trainers on Zephras Isle (Shen'dar and Valanaar), in Gadgetzan and in Powderfuse Port, in the Riverglades.
For every profession
- The system stays the Classic one: fixed reagents, items with fixed stats.
- Over 600 new recipes, across every profession and level range; many old ones were reworked.
- Recipe tracking (reagents shown like a quest objective), linking your whole profession book in chat, filters by skill-up, available materials or equipment slot.
- Two primary professions, plus the three secondary ones: Cooking, First Aid and Fishing.
