The beta went down for a few hours on 24 September for the first full weekly update. Here are the changes that matter most for your game.
Classes
- Druid: Wrath gains about 50% base damage, and Mangle becomes Primal Bite.
- Paladin: Holy Strike deals more damage at every rank and has a 10 sec cooldown; Improved Holy Strike leaves the Holy tree and its effect becomes baseline.
- Shaman: Elemental Fury and Elemental Alacrity swap rows, and Lava Burst gets stronger.
- Mage: Hot Streak lasts 20 sec and Wake of Fire 30 sec.
- Warrior: Bloodthrill triggers far more often, and Slam has an 18 sec cooldown.
- Hunter: Furious Howl loses 40% of its attack power bonus.
Items
- Wands no longer benefit from spell power.
- Wizard oils go back to their Classic values.
New
- The Cooldown Manager enters testing for five classes.
- Resetting your talents now costs only 1 silver during the beta.
The full details, class by class, are on our patch notes page.
