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WoW Forever · talent calculator

Mage talents in words

All 54 Mage talents in the WoW Forever 1.60.1.70009 client, tree by tree, with the text of each rank.

Class: MageData 1.60.1.70009

Arcane

18 talents, from row 1 to row 7.

  • Wand SpecializationMoved

    Row 1, column 1 · 2 ranks · Passive

    1. Rank 1 Increases your damage with Wands by 13%.
    2. Rank 2 Increases your damage with Wands by 25%.
  • Arcane FocusChanged

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 Improves your chance to hit with Arcane spells by 1%.
    2. Rank 2 Improves your chance to hit with Arcane spells by 2%.
    3. Rank 3 Improves your chance to hit with Arcane spells by 3%.
    4. Rank 4 Improves your chance to hit with Arcane spells by 4%.
    5. Rank 5 Improves your chance to hit with Arcane spells by 5%.
  • Improved ChannelingChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
    2. Rank 2 Gives you a 40% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 28% chance while casting Arcane Blast.
    3. Rank 3 Gives you a 60% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 42% chance while casting Arcane Blast.
    4. Rank 4 Gives you a 80% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 56% chance while casting Arcane Blast.
    5. Rank 5 Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
  • Arcane SubtletyChanged

    Row 2, column 1 · 2 ranks · Passive

    1. Rank 1 Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
    2. Rank 2 Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
  • Magic AbsorptionChanged

    Row 2, column 2 · 2 ranks · Passive

    1. Rank 1 Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
    2. Rank 2 Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
  • Arcane Concentration

    Row 2, column 3 · 5 ranks · Passive

    1. Rank 1 Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    2. Rank 2 Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    3. Rank 3 Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    4. Rank 4 Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    5. Rank 5 Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  • Arcane ResilienceChanged

    Row 2, column 4 · 2 ranks · Passive

    1. Rank 1 Increases your Armor by an amount equal to 25% of your Intellect.
    2. Rank 2 Increases your Armor by an amount equal to 50% of your Intellect.
  • Arcane GeometryNew

    Row 3, column 1 · 2 ranks · Passive

    1. Rank 1 Increases the range of your Arcane spells by 3 yards.
    2. Rank 2 Increases the range of your Arcane spells by 6 yards.
  • Arcane ImpactChanged

    Row 3, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the critical strike chance of your Arcane spells by 2%.
    2. Rank 2 Increases the critical strike chance of your Arcane spells by 4%.
    3. Rank 3 Increases the critical strike chance of your Arcane spells by 6%.
  • Arcane BlastNew

    Row 3, column 4 · 1 rank · 15% of base mana | 30 yd range | 2.5 sec cast

    1. Rank 1 Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
  • Arcane ShieldingChanged

    Row 4, column 1 · 2 ranks · Passive

    1. Rank 1 Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
    2. Rank 2 Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
  • Improved CounterspellChanged

    Row 4, column 2 · 2 ranks · Passive

    1. Rank 1 Your Counterspell also Silences the target for 2 sec.
    2. Rank 2 Your Counterspell also Silences the target for 4 sec.
  • Arcane MeditationChanged

    Row 4, column 3 · 3 ranks · Passive · Requires Arcane Concentration at rank 5

    1. Rank 1 Allows 17% of your Mana regeneration to continue while casting.
    2. Rank 2 Allows 33% of your Mana regeneration to continue while casting.
    3. Rank 3 Allows 50% of your Mana regeneration to continue while casting.
  • Missile BarrageNew

    Row 4, column 4 · 1 rank · Passive

    1. Rank 1 Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  • Presence of Mind

    Row 5, column 2 · 1 rank · Instant | 3 min cooldown

    1. Rank 1 When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
  • Arcane MindChanged

    Row 5, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
    2. Rank 2 Increases your Intellect by 4% and increases the critical strike damage bonus of your Arcane spells by 40%.
    3. Rank 3 Increases your Intellect by 6% and increases the critical strike damage bonus of your Arcane spells by 60%.
    4. Rank 4 Increases your Intellect by 8% and increases the critical strike damage bonus of your Arcane spells by 80%.
    5. Rank 5 Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
  • Arcane InstabilityChanged

    Row 6, column 3 · 3 ranks · Passive

    1. Rank 1 Increases the damage done by your spells by 1% and your critical strike chance by 1%.
    2. Rank 2 Increases the damage done by your spells by 2% and your critical strike chance by 2%.
    3. Rank 3 Increases the damage done by your spells by 3% and your critical strike chance by 3%.
  • Arcane PowerChanged

    Row 7, column 2 · 1 rank · Instant | 3 min cooldown · Requires Presence of Mind at rank 1

    1. Rank 1 For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Fire

17 talents, from row 1 to row 7.

  • Wake of FireChanged

    Row 1, column 1 · 2 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%.
    2. Rank 2 Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
  • IncinerationChanged

    Row 1, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
    2. Rank 2 Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 4%.
    3. Rank 3 Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
  • Improved FireballChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
    2. Rank 2 Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.
    3. Rank 3 Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.
    4. Rank 4 Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.
    5. Rank 5 Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
  • Ignite

    Row 2, column 1 · 5 ranks · Passive

    1. Rank 1 Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
    2. Rank 2 Your critical strikes from Fire damage spells cause the target to burn for an additional 16% of your spell's damage over 4 sec.
    3. Rank 3 Your critical strikes from Fire damage spells cause the target to burn for an additional 24% of your spell's damage over 4 sec.
    4. Rank 4 Your critical strikes from Fire damage spells cause the target to burn for an additional 32% of your spell's damage over 4 sec.
    5. Rank 5 Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
  • Flame Throwing

    Row 2, column 2 · 2 ranks · Passive

    1. Rank 1 Increases the range of your Fire spells by 3 yards.
    2. Rank 2 Increases the range of your Fire spells by 6 yards.
  • ImpactChanged

    Row 2, column 3 · 3 ranks · Passive

    1. Rank 1 Gives your Fire spells a 3% chance to stun the target for 2 sec.
    2. Rank 2 Gives your Fire spells a 7% chance to stun the target for 2 sec.
    3. Rank 3 Gives your Fire spells a 10% chance to stun the target for 2 sec.
  • Burning SoulChanged

    Row 3, column 1 · 3 ranks · Passive

    1. Rank 1 Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
    2. Rank 2 Gives your Fire spells a 47% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 20%.
    3. Rank 3 Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
  • Improved Flamestrike

    Row 3, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the critical strike chance of your Flamestrike spell by 5%.
    2. Rank 2 Increases the critical strike chance of your Flamestrike spell by 10%.
    3. Rank 3 Increases the critical strike chance of your Flamestrike spell by 15%.
  • PyroblastChanged

    Row 3, column 3 · 1 rank · 125 Mana | 35 yd range | 6 sec cast

    1. Rank 1 Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.
  • Improved ScorchChanged

    Row 4, column 1 · 3 ranks · Passive

    1. Rank 1 Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
    2. Rank 2 Your Scorch spell has a 67% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
    3. Rank 3 Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
  • Improved Fire Ward

    Row 4, column 2 · 2 ranks · Passive

    1. Rank 1 Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
    2. Rank 2 Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
  • Hot StreakNew

    Row 4, column 3 · 1 rank · Passive · Requires Pyroblast at rank 1

    1. Rank 1 Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
  • Master of ElementsChanged

    Row 4, column 4 · 3 ranks · Passive

    1. Rank 1 Your Fire and Frost critical strikes will refund 10% of their base mana cost.
    2. Rank 2 Your Fire and Frost critical strikes will refund 20% of their base mana cost.
    3. Rank 3 Your Fire and Frost critical strikes will refund 30% of their base mana cost.
  • Critical Mass

    Row 5, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the critical strike chance of your Fire spells by 2%.
    2. Rank 2 Increases the critical strike chance of your Fire spells by 4%.
    3. Rank 3 Increases the critical strike chance of your Fire spells by 6%.
  • Blast WaveChanged

    Row 5, column 3 · 1 rank · 215 Mana | Instant | 45 sec cooldown

    1. Rank 1 A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
  • Fire Power

    Row 6, column 3 · 5 ranks · Passive

    1. Rank 1 Increases the damage done by your Fire spells by 2%.
    2. Rank 2 Increases the damage done by your Fire spells by 4%.
    3. Rank 3 Increases the damage done by your Fire spells by 6%.
    4. Rank 4 Increases the damage done by your Fire spells by 8%.
    5. Rank 5 Increases the damage done by your Fire spells by 10%.
  • CombustionChanged

    Row 7, column 2 · 1 rank · Instant | 3 min cooldown · Requires Critical Mass at rank 3

    1. Rank 1 When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.

Frost

19 talents, from row 1 to row 7.

  • Frost WardingChanged

    Row 1, column 1 · 2 ranks · Passive

    1. Rank 1 Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
    2. Rank 2 Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
  • Improved Frostbolt

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 Reduces the casting time of your Frostbolt spell by 0.1 sec.
    2. Rank 2 Reduces the casting time of your Frostbolt spell by 0.2 sec.
    3. Rank 3 Reduces the casting time of your Frostbolt spell by 0.3 sec.
    4. Rank 4 Reduces the casting time of your Frostbolt spell by 0.4 sec.
    5. Rank 5 Reduces the casting time of your Frostbolt spell by 0.5 sec.
  • Elemental PrecisionChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Improves your chance to hit with Frost and Fire spells by 1%.
    2. Rank 2 Improves your chance to hit with Frost and Fire spells by 2%.
    3. Rank 3 Improves your chance to hit with Frost and Fire spells by 3%.
    4. Rank 4 Improves your chance to hit with Frost and Fire spells by 4%.
    5. Rank 5 Improves your chance to hit with Frost and Fire spells by 5%.
  • Ice Shards

    Row 2, column 1 · 5 ranks · Passive

    1. Rank 1 Increases the critical strike damage bonus of your Frost spells by 20%.
    2. Rank 2 Increases the critical strike damage bonus of your Frost spells by 40%.
    3. Rank 3 Increases the critical strike damage bonus of your Frost spells by 60%.
    4. Rank 4 Increases the critical strike damage bonus of your Frost spells by 80%.
    5. Rank 5 Increases the critical strike damage bonus of your Frost spells by 100%.
  • PermafrostChanged

    Row 2, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
    2. Rank 2 Increases the duration of your Chill effects by 22% and reduces the target's speed by an additional 7%.
    3. Rank 3 Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
  • Improved Frost Nova

    Row 2, column 3 · 2 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Frost Nova spell by 2 sec.
    2. Rank 2 Reduces the cooldown of your Frost Nova spell by 4 sec.
  • Frostbite

    Row 2, column 4 · 3 ranks · Passive

    1. Rank 1 Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
    2. Rank 2 Gives your Chill effects a 10% chance to Freeze the target for 5 sec.
    3. Rank 3 Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
  • Piercing Ice

    Row 3, column 1 · 3 ranks · Passive

    1. Rank 1 Increases the damage done by your Frost spells by 2%.
    2. Rank 2 Increases the damage done by your Frost spells by 4%.
    3. Rank 3 Increases the damage done by your Frost spells by 6%.
  • Frost ChannelingMoved

    Row 3, column 2 · 3 ranks · Passive

    1. Rank 1 Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
    2. Rank 2 Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
    3. Rank 3 Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
  • Ice LanceNew

    Row 3, column 3 · 1 rank · 45 Mana | 30 yd range | Instant

    1. Rank 1 Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
  • Improved BlizzardChanged

    Row 3, column 4 · 3 ranks · Passive

    1. Rank 1 Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
    2. Rank 2 Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 25% for 1.5 sec.
    3. Rank 3 Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
  • Arctic Reach

    Row 4, column 1 · 2 ranks · Passive

    1. Rank 1 Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
    2. Rank 2 Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
  • Ice BlockMoved

    Row 4, column 2 · 1 rank · 15 Mana | Instant | 5 min cooldown

    1. Rank 1 You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
  • ShatterChanged

    Row 4, column 4 · 3 ranks · Passive

    1. Rank 1 Increases the critical strike chance of all your spells against Frozen targets by 17%.
    2. Rank 2 Increases the critical strike chance of all your spells against Frozen targets by 33%.
    3. Rank 3 Increases the critical strike chance of all your spells against Frozen targets by 50%.
  • Improved Cone of ColdChanged

    Row 5, column 1 · 3 ranks · Passive

    1. Rank 1 Increases the damage dealt by your Cone of Cold spell by 12%.
    2. Rank 2 Increases the damage dealt by your Cone of Cold spell by 23%.
    3. Rank 3 Increases the damage dealt by your Cone of Cold spell by 35%.
  • Cold SnapChanged

    Row 5, column 2 · 1 rank · Instant | 10 min cooldown

    1. Rank 1 Finishes the remaining cooldown on all your other Frost spells.
  • Fingers of FrostNew

    Row 5, column 3 · 2 ranks · Passive · Requires Ice Lance at rank 1

    1. Rank 1 Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
    2. Rank 2 Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
  • Winter's ChillChanged

    Row 6, column 3 · 5 ranks · Passive

    1. Rank 1 Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
    2. Rank 2 Gives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 2 times.
    3. Rank 3 Gives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 3 times.
    4. Rank 4 Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 4 times.
    5. Rank 5 Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
  • Ice BarrierChanged

    Row 7, column 2 · 1 rank · 305 Mana | Instant | 30 sec cooldown · Requires Cold Snap at rank 1

    1. Rank 1 Instantly shields you, absorbing 447 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

Rank texts read from the 1.60.1.70009 client.