WoW Forever · talent calculator
Rogue talents in words
All 53 Rogue talents in the WoW Forever 1.60.1.70009 client, tree by tree, with the text of each rank.
Assassination
17 talents, from row 1 to row 7.

Improved GougeChanged
- Rank 1 Increases the duration of your Gouge ability by 0.5 sec.
- Rank 2 Increases the duration of your Gouge ability by 1 sec.
- Rank 3 Increases the duration of your Gouge ability by 1.5 sec.

Remorseless AttacksChanged
- Rank 1 After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
- Rank 2 After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

MaliceChanged
- Rank 1 Increases your critical strike chance with all attacks and Poisons by 1%.
- Rank 2 Increases your critical strike chance with all attacks and Poisons by 2%.
- Rank 3 Increases your critical strike chance with all attacks and Poisons by 3%.
- Rank 4 Increases your critical strike chance with all attacks and Poisons by 4%.
- Rank 5 Increases your critical strike chance with all attacks and Poisons by 5%.

Ruthlessness
- Rank 1 Gives your finishing moves a 20% chance to add a Combo Point to your target.
- Rank 2 Gives your finishing moves a 40% chance to add a Combo Point to your target.
- Rank 3 Gives your finishing moves a 60% chance to add a Combo Point to your target.

MurderChanged
- Rank 1 Increases all damage dealt by 2% against Humanoid and Giant targets.
- Rank 2 Increases all damage dealt by 4% against Humanoid and Giant targets.

Improved Slice and Dice
- Rank 1 Increases the duration of your Slice and Dice ability by 15%.
- Rank 2 Increases the duration of your Slice and Dice ability by 30%.
- Rank 3 Increases the duration of your Slice and Dice ability by 45%.

Relentless Strikes
- Rank 1 Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.

Improved Expose ArmorChanged
- Rank 1 Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
- Rank 2 Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

LethalityChanged
- Rank 1 Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
- Rank 2 Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.
- Rank 3 Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.
- Rank 4 Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.
- Rank 5 Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

Vile Poisons
- Rank 1 Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
- Rank 2 Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.
- Rank 3 Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.
- Rank 4 Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.
- Rank 5 Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.

Cold BloodChanged
- Rank 1 When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

Improved PoisonsChanged
- Rank 1 Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
- Rank 2 Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.
- Rank 3 Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.
- Rank 4 Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.
- Rank 5 Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

VigorChanged
- Rank 1 Increases your maximum Energy by 5.
- Rank 2 Increases your maximum Energy by 10.

MutilateNew
- Rank 1 Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Improved Kidney ShotChanged
- Rank 1 Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
- Rank 2 Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.

Seal Fate
- Rank 1 Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
- Rank 2 Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.
- Rank 3 Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.
- Rank 4 Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.
- Rank 5 Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

VenomNew
- Rank 1 Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Combat
17 talents, from row 1 to row 7.

Improved EviscerateChanged
- Rank 1 Increases the damage done by your Eviscerate ability by 7%.
- Rank 2 Increases the damage done by your Eviscerate ability by 13%.
- Rank 3 Increases the damage done by your Eviscerate ability by 20%.

Improved Sinister Strike
- Rank 1 Reduces the Energy cost of your Sinister Strike ability by 3.
- Rank 2 Reduces the Energy cost of your Sinister Strike ability by 5.

Lightning Reflexes
- Rank 1 Increases your Dodge chance by 1%.
- Rank 2 Increases your Dodge chance by 2%.
- Rank 3 Increases your Dodge chance by 3%.
- Rank 4 Increases your Dodge chance by 4%.
- Rank 5 Increases your Dodge chance by 5%.

Puncturing WoundsChanged
- Rank 1 Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
- Rank 2 Increases the critical strike chance of your Backstab by 20% and your Mutilate by 10%, and gives Backstab a 30% chance to add an additional Combo Point.
- Rank 3 Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

DeflectionChanged
- Rank 1 Increases your Parry chance by 2%.
- Rank 2 Increases your Parry chance by 4%.
- Rank 3 Increases your Parry chance by 6%.

PrecisionChanged
- Rank 1 Improves your chance to hit by 1%.
- Rank 2 Improves your chance to hit by 2%.
- Rank 3 Improves your chance to hit by 3%.

EnduranceChanged
- Rank 1 Reduces the cooldown of your Sprint and Evasion abilities by 30%.
- Rank 2 Reduces the cooldown of your Sprint and Evasion abilities by 60%.

Riposte
- Rank 1 A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

Improved Sprint
- Rank 1 Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
- Rank 2 Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.

Improved Kick
- Rank 1 Gives your Kick ability a 50% chance to Silence the target for 2 sec.
- Rank 2 Gives your Kick ability a 100% chance to Silence the target for 2 sec.

Flawless ExecutionNew
- Rank 1 Reduces the Energy cost of your Eviscerate ability by 10.

Dual Wield SpecializationChanged
- Rank 1 Increases the damage done by your off-hand weapon by 5%.
- Rank 2 Increases the damage done by your off-hand weapon by 10%.
- Rank 3 Increases the damage done by your off-hand weapon by 15%.
- Rank 4 Increases the damage done by your off-hand weapon by 20%.
- Rank 5 Increases the damage done by your off-hand weapon by 25%.

Blade FlurryChanged
- Rank 1 Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

Hack and SlashNew
- Rank 1 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
- Rank 2 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.
- Rank 3 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 3%. Mace: Your attacks ignore 9% of your target's armor.
- Rank 4 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 4%. Mace: Your attacks ignore 12% of your target's armor.
- Rank 5 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

Weapon ExpertiseChanged
- Rank 1 Reduces the chance for your attacks to be Dodged or Parried by 1%.
- Rank 2 Reduces the chance for your attacks to be Dodged or Parried by 2%.

AggressionChanged
- Rank 1 Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
- Rank 2 Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.
- Rank 3 Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.

Adrenaline Rush
- Rank 1 Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety
19 talents, from row 1 to row 7.

CamouflageChanged
- Rank 1 Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
- Rank 2 Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.
- Rank 3 Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.
- Rank 4 Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.
- Rank 5 Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

Master of DeceptionChanged
- Rank 1 Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
- Rank 2 Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.
- Rank 3 Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

OpportunityChanged
- Rank 1 Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
- Rank 2 Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.

SetupChanged
- Rank 1 Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
- Rank 2 Gives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
- Rank 3 Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

Elusiveness
- Rank 1 Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
- Rank 2 Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

Dirty TricksNew
- Rank 1 Reduces the Energy cost of your Sap and Blind abilities by 25%.
- Rank 2 Reduces the Energy cost of your Sap and Blind abilities by 50%.

Improved AmbushMoved
- Rank 1 Increases the critical strike chance of your Ambush ability by 15%.
- Rank 2 Increases the critical strike chance of your Ambush ability by 30%.
- Rank 3 Increases the critical strike chance of your Ambush ability by 45%.

InitiativeChanged
- Rank 1 Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Rank 2 Gives you a 67% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Rank 3 Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

Ghostly StrikeChanged
- Rank 1 A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

Improved DistractNew
- Rank 1 Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
- Rank 2 Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

Heightened SensesChanged
- Rank 1 Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
- Rank 2 Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

PremeditationChanged
- Rank 1 Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

Serrated BladesChanged
- Rank 1 Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
- Rank 2 Causes your attacks to ignore 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.
- Rank 3 Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

Dirty DeedsChanged
- Rank 1 Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
- Rank 2 Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

Preparation
- Rank 1 When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

HemorrhageChanged
- Rank 1 An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

QuietusNew
- Rank 1 Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
- Rank 2 Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 4% more damage against targets below 35% health.
- Rank 3 Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 6% more damage against targets below 35% health.
- Rank 4 Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 8% more damage against targets below 35% health.
- Rank 5 Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.

CutthroatNew
- Rank 1 Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 2 Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 3 Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 4 Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 5 Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

Thousand CutsNew
- Rank 1 When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Rank texts read from the 1.60.1.70009 client.