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WoW Forever · talent calculator

Warrior talents in words

All 53 Warrior talents in the WoW Forever 1.60.1.70009 client, tree by tree, with the text of each rank.

Class: WarriorData 1.60.1.70009

Arms

17 talents, from row 1 to row 7.

  • Improved Heroic StrikeChanged

    Row 1, column 1 · 3 ranks · Passive

    1. Rank 1 Reduces the cost of your Heroic Strike ability by 1 Rage.
    2. Rank 2 Reduces the cost of your Heroic Strike ability by 2 Rage.
    3. Rank 3 Reduces the cost of your Heroic Strike ability by 3 Rage.
  • Deflection

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 Increases your Parry chance by 1%.
    2. Rank 2 Increases your Parry chance by 2%.
    3. Rank 3 Increases your Parry chance by 3%.
    4. Rank 4 Increases your Parry chance by 4%.
    5. Rank 5 Increases your Parry chance by 5%.
  • Improved RendChanged

    Row 1, column 3 · 3 ranks · Passive

    1. Rank 1 Increases the Bleed damage done by your Rend ability by 12%.
    2. Rank 2 Increases the Bleed damage done by your Rend ability by 23%.
    3. Rank 3 Increases the Bleed damage done by your Rend ability by 35%.
  • Improved ChargeChanged

    Row 2, column 1 · 2 ranks · Passive

    1. Rank 1 Increases the Rage generated by your Charge ability by 3.
    2. Rank 2 Increases the Rage generated by your Charge ability by 6.
  • Improved Tactical MasteryChanged

    Row 2, column 2 · 5 ranks · Passive

    1. Rank 1 Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
    2. Rank 2 Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.
    3. Rank 3 Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.
    4. Rank 4 Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.
    5. Rank 5 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
  • Improved OverpowerMoved

    Row 2, column 4 · 2 ranks · Passive

    1. Rank 1 Increases the critical strike chance of your Overpower ability by 25%.
    2. Rank 2 Increases the critical strike chance of your Overpower ability by 50%.
  • Anger ManagementChanged

    Row 3, column 2 · 1 rank · Passive · Requires Improved Tactical Mastery at rank 5

    1. Rank 1 Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
  • Deep WoundsChanged

    Row 3, column 3 · 3 ranks · Passive · Requires Improved Rend at rank 3

    1. Rank 1 Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
    2. Rank 2 Your critical strikes cause your opponent to Bleed, dealing 40% of your melee weapon's average damage over 12 sec.
    3. Rank 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
  • Spearing StrikeNew

    Row 4, column 1 · 1 rank · 15 Rage | Melee Range | Instant | 20 sec cooldown | Requires Two-Handed Axes, Two-Handed Maces, Polearms, Two-Handed Swords, Staves

    1. Rank 1 A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
  • Two-Handed Weapon SpecializationChanged

    Row 4, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the damage you deal with two-handed melee weapons by 1%.
    2. Rank 2 Increases the damage you deal with two-handed melee weapons by 2%.
    3. Rank 3 Increases the damage you deal with two-handed melee weapons by 3%.
  • ImpaleChanged

    Row 4, column 3 · 2 ranks · Passive

    1. Rank 1 Increases the critical strike damage bonus of your abilities by 10%.
    2. Rank 2 Increases the critical strike damage bonus of your abilities by 20%.
  • BloodthrillNew

    Row 5, column 1 · 5 ranks · Passive

    1. Rank 1 Your Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
    2. Rank 2 Your Main Hand melee attacks against enemies afflicted by your Rend have a 8% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
    3. Rank 3 Your Main Hand melee attacks against enemies afflicted by your Rend have a 12% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
    4. Rank 4 Your Main Hand melee attacks against enemies afflicted by your Rend have a 16% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
    5. Rank 5 Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
  • Sweeping Strikes

    Row 5, column 2 · 1 rank · 30 Rage | Instant | 30 sec cooldown | Requires Battle Stance

    1. Rank 1 Your next 5 melee attacks strike an additional nearby opponent.
  • WeaponmasterNew

    Row 5, column 3 · 5 ranks · Passive

    1. Rank 1 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
    2. Rank 2 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 2%. Mace/Staff: Your attacks ignore 6% of your target's armor. Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target.
    3. Rank 3 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 3%. Mace/Staff: Your attacks ignore 9% of your target's armor. Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target.
    4. Rank 4 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 4%. Mace/Staff: Your attacks ignore 12% of your target's armor. Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target.
    5. Rank 5 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
  • Improved SlamChanged

    Row 6, column 1 · 2 ranks · Passive

    1. Rank 1 Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.
    2. Rank 2 Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.
  • Improved Hamstring

    Row 6, column 3 · 3 ranks · Passive

    1. Rank 1 Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
    2. Rank 2 Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.
    3. Rank 3 Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
  • Mortal Strike

    Row 7, column 2 · 1 rank · 30 Rage | Melee Range | Instant | 6 sec cooldown · Requires Sweeping Strikes at rank 1

    1. Rank 1 A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

18 talents, from row 1 to row 7.

  • Booming VoiceChanged

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
    2. Rank 2 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 20%.
    3. Rank 3 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 30%.
    4. Rank 4 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 40%.
    5. Rank 5 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
  • CrueltyChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Improves your chance to get a critical strike with melee attacks by 1%.
    2. Rank 2 Improves your chance to get a critical strike with melee attacks by 2%.
    3. Rank 3 Improves your chance to get a critical strike with melee attacks by 3%.
    4. Rank 4 Improves your chance to get a critical strike with melee attacks by 4%.
    5. Rank 5 Improves your chance to get a critical strike with melee attacks by 5%.
  • Iron WillChanged

    Row 2, column 2 · 5 ranks · Passive

    1. Rank 1 Reduces the duration of Stun and Fear effects inflicted on you by 3%.
    2. Rank 2 Reduces the duration of Stun and Fear effects inflicted on you by 6%.
    3. Rank 3 Reduces the duration of Stun and Fear effects inflicted on you by 9%.
    4. Rank 4 Reduces the duration of Stun and Fear effects inflicted on you by 12%.
    5. Rank 5 Reduces the duration of Stun and Fear effects inflicted on you by 15%.
  • Unbridled WrathChanged

    Row 2, column 3 · 5 ranks · Passive

    1. Rank 1 Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
    2. Rank 2 Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
    3. Rank 3 Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
    4. Rank 4 Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
    5. Rank 5 Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
  • Improved CleaveChanged

    Row 3, column 1 · 3 ranks · Passive

    1. Rank 1 Reduces the Rage cost of your Cleave ability by 1.
    2. Rank 2 Reduces the Rage cost of your Cleave ability by 2.
    3. Rank 3 Reduces the Rage cost of your Cleave ability by 3.
  • Piercing HowlChanged

    Row 3, column 2 · 1 rank · 10 Rage | Instant

    1. Rank 1 Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
  • Blood CrazeChanged

    Row 3, column 3 · 3 ranks · Passive

    1. Rank 1 Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
    2. Rank 2 Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
    3. Rank 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
  • Boundless RageNew

    Row 3, column 4 · 3 ranks · Passive

    1. Rank 1 Increases your maximum Rage by 10.
    2. Rank 2 Increases your maximum Rage by 20.
    3. Rank 3 Increases your maximum Rage by 30.
  • Dual Wield SpecializationChanged

    Row 4, column 1 · 5 ranks · Passive

    1. Rank 1 Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
    2. Rank 2 Increases your off-hand weapon damage by 10%, off-hand Rage generation by 40%, and chance to hit with off-hand attacks by 4%.
    3. Rank 3 Increases your off-hand weapon damage by 15%, off-hand Rage generation by 60%, and chance to hit with off-hand attacks by 6%.
    4. Rank 4 Increases your off-hand weapon damage by 20%, off-hand Rage generation by 80%, and chance to hit with off-hand attacks by 8%.
    5. Rank 5 Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.
  • Raging BlowsNew

    Row 4, column 2 · 1 rank · Passive

    1. Rank 1 Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
  • EnrageChanged

    Row 4, column 3 · 5 ranks · Passive

    1. Rank 1 Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
    2. Rank 2 Gives you a 30% chance to deal 4% increased Physical damage for 12 sec after being the victim of any damaging attack.
    3. Rank 3 Gives you a 30% chance to deal 6% increased Physical damage for 12 sec after being the victim of any damaging attack.
    4. Rank 4 Gives you a 30% chance to deal 8% increased Physical damage for 12 sec after being the victim of any damaging attack.
    5. Rank 5 Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Improved ExecuteChanged

    Row 4, column 4 · 2 ranks · Passive

    1. Rank 1 Reduces the Rage cost of your Execute ability by 3.
    2. Rank 2 Reduces the Rage cost of your Execute ability by 5.
  • PrecisionNew

    Row 5, column 1 · 3 ranks · Passive

    1. Rank 1 Improves your chance to hit by 1%.
    2. Rank 2 Improves your chance to hit by 2%.
    3. Rank 3 Improves your chance to hit by 3%.
  • Death WishChanged

    Row 5, column 2 · 1 rank · 10 Rage | Instant | 3 min cooldown

    1. Rank 1 When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
  • Improved Intercept

    Row 5, column 4 · 2 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Intercept ability by 5 sec.
    2. Rank 2 Reduces the cooldown of your Intercept ability by 10 sec.
  • Improved Berserker RageChanged

    Row 6, column 1 · 2 ranks · Passive

    1. Rank 1 Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
    2. Rank 2 Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
  • FlurryChanged

    Row 6, column 3 · 5 ranks · Passive · Requires Enrage at rank 5

    1. Rank 1 Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
    2. Rank 2 Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
    3. Rank 3 Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.
    4. Rank 4 Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.
    5. Rank 5 Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
  • BloodthirstChanged

    Row 7, column 2 · 1 rank · 30 Rage | Melee Range | Instant | 6 sec cooldown · Requires Death Wish at rank 1

    1. Rank 1 Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection

18 talents, from row 1 to row 7.

  • Shield SpecializationChanged

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
    2. Rank 2 Increases your chance to Block attacks with your shield by 2% and grants you a 40% chance to generate 5 Rage when you Block.
    3. Rank 3 Increases your chance to Block attacks with your shield by 3% and grants you a 60% chance to generate 5 Rage when you Block.
    4. Rank 4 Increases your chance to Block attacks with your shield by 4% and grants you a 80% chance to generate 5 Rage when you Block.
    5. Rank 5 Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
  • AnticipationChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your Defense Skill by 4.
    2. Rank 2 Increases your Defense Skill by 8.
    3. Rank 3 Increases your Defense Skill by 12.
    4. Rank 4 Increases your Defense Skill by 16.
    5. Rank 5 Increases your Defense Skill by 20.
  • Improved BloodrageChanged

    Row 2, column 1 · 2 ranks · Passive

    1. Rank 1 Increases all the Rage generated by your Bloodrage ability by 25%.
    2. Rank 2 Increases all the Rage generated by your Bloodrage ability by 50%.
  • Toughness

    Row 2, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your Armor value from items by 2%.
    2. Rank 2 Increases your Armor value from items by 4%.
    3. Rank 3 Increases your Armor value from items by 6%.
    4. Rank 4 Increases your Armor value from items by 8%.
    5. Rank 5 Increases your Armor value from items by 10%.
  • Improved Thunder ClapChanged

    Row 2, column 4 · 3 ranks · Passive

    1. Rank 1 Reduces the Rage cost of your Thunder Clap ability by 2.
    2. Rank 2 Reduces the Rage cost of your Thunder Clap ability by 4.
    3. Rank 3 Reduces the Rage cost of your Thunder Clap ability by 6.
  • Last StandChanged

    Row 3, column 1 · 1 rank · Instant | 3 min cooldown · Requires Improved Bloodrage at rank 2

    1. Rank 1 When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
  • Master of DefenseNew

    Row 3, column 2 · 2 ranks · Passive · Requires Shield Specialization at rank 5

    1. Rank 1 Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
    2. Rank 2 Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
  • Improved RevengeChanged

    Row 3, column 3 · 3 ranks · Passive

    1. Rank 1 Increases damage dealt by your Revenge ability by 20%.
    2. Rank 2 Increases damage dealt by your Revenge ability by 40%.
    3. Rank 3 Increases damage dealt by your Revenge ability by 60%.
  • DefianceChanged

    Row 3, column 4 · 3 ranks · Passive

    1. Rank 1 Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
    2. Rank 2 Increases all threat generated in Defensive stance by an additional 10% while a shield is equipped.
    3. Rank 3 Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
  • Improved Sunder ArmorChanged

    Row 4, column 1 · 3 ranks · Passive

    1. Rank 1 Reduces the Rage cost of your Sunder Armor ability by 1.
    2. Rank 2 Reduces the Rage cost of your Sunder Armor ability by 2.
    3. Rank 3 Reduces the Rage cost of your Sunder Armor ability by 3.
  • Improved DisarmChanged

    Row 4, column 2 · 3 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Disarm ability by 7 secs.
    2. Rank 2 Reduces the cooldown of your Disarm ability by 13 secs.
    3. Rank 3 Reduces the cooldown of your Disarm ability by 20 secs.
  • VanguardNew

    Row 4, column 3 · 1 rank · Passive

    1. Rank 1 Your Charge ability is now usable while in Defensive Stance.
  • Improved Shield WallChanged

    Row 5, column 1 · 2 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Shield Wall ability by 5.5 min.
    2. Rank 2 Reduces the cooldown of your Shield Wall ability by 11 min.
  • Concussion BlowChanged

    Row 5, column 2 · 1 rank · 10 Rage | Melee Range | Instant | 45 sec cooldown

    1. Rank 1 Stuns the target for 5 sec.
  • Improved Shield Bash

    Row 5, column 3 · 2 ranks · Passive

    1. Rank 1 Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
    2. Rank 2 Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
  • BastionNew

    Row 5, column 4 · 5 ranks · Passive

    1. Rank 1 Increases all damage you deal by 2% while a shield is equipped.
    2. Rank 2 Increases all damage you deal by 4% while a shield is equipped.
    3. Rank 3 Increases all damage you deal by 6% while a shield is equipped.
    4. Rank 4 Increases all damage you deal by 8% while a shield is equipped.
    5. Rank 5 Increases all damage you deal by 10% while a shield is equipped.
  • Focused RageNew

    Row 6, column 3 · 3 ranks · Passive

    1. Rank 1 Reduces the Rage cost of your offensive abilities by 1.
    2. Rank 2 Reduces the Rage cost of your offensive abilities by 2.
    3. Rank 3 Reduces the Rage cost of your offensive abilities by 3.
  • Shield SlamChanged

    Row 7, column 2 · 1 rank · 20 Rage | Melee Range | Instant | 6 sec cooldown · Requires Concussion Blow at rank 1

    1. Rank 1 Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Rank texts read from the 1.60.1.70009 client.