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WoW Forever · talent calculator

Hunter talents in words

All 50 Hunter talents in the WoW Forever 1.60.1.70009 client, tree by tree, with the text of each rank.

Class: HunterData 1.60.1.70009

Beast Mastery

16 talents, from row 1 to row 7.

  • Deadly AspectsChanged

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
    2. Rank 2 While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
    3. Rank 3 While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
    4. Rank 4 While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
    5. Rank 5 While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
  • Endurance TrainingChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Increases the Health and Armor of your pets by 3%.
    2. Rank 2 Increases the Health and Armor of your pets by 6%.
    3. Rank 3 Increases the Health and Armor of your pets by 9%.
    4. Rank 4 Increases the Health and Armor of your pets by 12%.
    5. Rank 5 Increases the Health and Armor of your pets by 15%.
  • Focused FireNew

    Row 2, column 1 · 2 ranks · Passive

    1. Rank 1 Increases all damage you and your pet deal by 1% while your pet is active.
    2. Rank 2 Increases all damage you and your pet deal by 2% while your pet is active.
  • Improved Aspect of the MonkeyChanged

    Row 2, column 2 · 3 ranks · Passive

    1. Rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
    2. Rank 2 Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
    3. Rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
  • PathfindingMoved

    Row 2, column 3 · 2 ranks · Passive

    1. Rank 1 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
    2. Rank 2 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
  • Improved Revive Pet

    Row 2, column 4 · 2 ranks · Passive

    1. Rank 1 Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
    2. Rank 2 Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
  • Bestial SwiftnessChanged

    Row 3, column 2 · 1 rank · Passive

    1. Rank 1 Increases the movement speed of your pets by 30%.
  • Unleashed FuryChanged

    Row 3, column 3 · 5 ranks · Passive

    1. Rank 1 Increases the damage done by your pets and hawks by 3%.
    2. Rank 2 Increases the damage done by your pets and hawks by 6%.
    3. Rank 3 Increases the damage done by your pets and hawks by 9%.
    4. Rank 4 Increases the damage done by your pets and hawks by 12%.
    5. Rank 5 Increases the damage done by your pets and hawks by 15%.
  • Improved Mend PetChanged

    Row 4, column 1 · 2 ranks · Passive

    1. Rank 1 Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
    2. Rank 2 Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
  • FerocityChanged

    Row 4, column 3 · 5 ranks · Passive

    1. Rank 1 Increases the critical strike chance of your pets and hawks by 2%.
    2. Rank 2 Increases the critical strike chance of your pets and hawks by 4%.
    3. Rank 3 Increases the critical strike chance of your pets and hawks by 6%.
    4. Rank 4 Increases the critical strike chance of your pets and hawks by 8%.
    5. Rank 5 Increases the critical strike chance of your pets and hawks by 10%.
  • Summon HawkNew

    Row 4, column 4 · 1 rank · 80 Mana | 35 yd range | Instant | 6 sec cooldown

    1. Rank 1 Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
  • Spirit Bond

    Row 5, column 1 · 2 ranks · Passive

    1. Rank 1 While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
    2. Rank 2 While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
  • IntimidationChanged

    Row 5, column 2 · 1 rank · 8% of base mana | 100 yd range | Instant | 1 min cooldown · Requires Bestial Swiftness at rank 1

    1. Rank 1 Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
  • Bestial DisciplineChanged

    Row 5, column 4 · 2 ranks · Passive

    1. Rank 1 Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
    2. Rank 2 Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
  • Frenzy

    Row 6, column 3 · 5 ranks · Passive · Requires Ferocity at rank 5

    1. Rank 1 Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
    2. Rank 2 Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
    3. Rank 3 Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
    4. Rank 4 Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
    5. Rank 5 Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
  • Bestial Wrath

    Row 7, column 2 · 1 rank · 12% of base mana | 100 yd range | Instant | 2 min cooldown · Requires Intimidation at rank 1

    1. Rank 1 Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Marksmanship

16 talents, from row 1 to row 7.

  • Hawk EyeMoved

    Row 1, column 1 · 3 ranks · Passive

    1. Rank 1 Increases the range of your ranged weapons by 2 yards.
    2. Rank 2 Increases the range of your ranged weapons by 4 yards.
    3. Rank 3 Increases the range of your ranged weapons by 6 yards.
  • Improved Concussive Shot

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
    2. Rank 2 Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
    3. Rank 3 Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
    4. Rank 4 Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
    5. Rank 5 Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
  • Lethal AttacksChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your critical strike chance with all attacks by 1%.
    2. Rank 2 Increases your critical strike chance with all attacks by 2%.
    3. Rank 3 Increases your critical strike chance with all attacks by 3%.
    4. Rank 4 Increases your critical strike chance with all attacks by 4%.
    5. Rank 5 Increases your critical strike chance with all attacks by 5%.
  • Improved StingsChanged

    Row 2, column 1 · 3 ranks · Passive

    1. Rank 1 Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
    2. Rank 2 Increased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
    3. Rank 3 Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
  • EfficiencyChanged

    Row 2, column 2 · 5 ranks · Passive

    1. Rank 1 Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
    2. Rank 2 Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
    3. Rank 3 Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
    4. Rank 4 Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
    5. Rank 5 Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
  • Careful AimNew

    Row 2, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your Attack Power by 20% of your Intellect.
    2. Rank 2 Increases your Attack Power by 40% of your Intellect.
    3. Rank 3 Increases your Attack Power by 60% of your Intellect.
    4. Rank 4 Increases your Attack Power by 80% of your Intellect.
    5. Rank 5 Increases your Attack Power by 100% of your Intellect.
  • Rapid KillingNew

    Row 3, column 1 · 2 ranks · Passive

    1. Rank 1 Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
    2. Rank 2 Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
  • Improved Arcane ShotChanged

    Row 3, column 2 · 5 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
    2. Rank 2 Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
    3. Rank 3 Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
    4. Rank 4 Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
    5. Rank 5 Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
  • Lone WolfNew

    Row 3, column 4 · 1 rank · Passive

    1. Rank 1 You deal 20% increased damage with all attacks while you do not have an active pet.
  • Trueshot AuraChanged

    Row 4, column 2 · 1 rank · 180 Mana | Instant

    1. Rank 1 Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
  • Mortal ShotsChanged

    Row 4, column 3 · 5 ranks · Passive · Requires Careful Aim at rank 5

    1. Rank 1 Increases the critical strike damage bonus on all ranged abilities by 6%.
    2. Rank 2 Increases the critical strike damage bonus on all ranged abilities by 12%.
    3. Rank 3 Increases the critical strike damage bonus on all ranged abilities by 18%.
    4. Rank 4 Increases the critical strike damage bonus on all ranged abilities by 24%.
    5. Rank 5 Increases the critical strike damage bonus on all ranged abilities by 30%.
  • Rapid RecuperationNew

    Row 5, column 1 · 2 ranks · Passive · Requires Rapid Killing at rank 2

    1. Rank 1 Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
    2. Rank 2 Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
  • BarrageChanged

    Row 5, column 3 · 3 ranks · Passive

    1. Rank 1 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
    2. Rank 2 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
    3. Rank 3 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
  • Scatter Shot

    Row 5, column 4 · 1 rank · 8% of base mana | 15 yd range | Instant | 30 sec cooldown

    1. Rank 1 A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
  • Ranged Weapon Specialization

    Row 6, column 3 · 5 ranks · Passive

    1. Rank 1 Increases the damage you deal with ranged weapons by 1%.
    2. Rank 2 Increases the damage you deal with ranged weapons by 2%.
    3. Rank 3 Increases the damage you deal with ranged weapons by 3%.
    4. Rank 4 Increases the damage you deal with ranged weapons by 4%.
    5. Rank 5 Increases the damage you deal with ranged weapons by 5%.
  • Sniper ShotChanged

    Row 7, column 2 · 1 rank · 365 Mana | 8-35 yd range | 4 sec cast | 15 sec cooldown · Requires Trueshot Aura at rank 1

    1. Rank 1 A steady snipe that increases ranged damage by 160.

Survival

18 talents, from row 1 to row 7.

  • Improved TrackingNew

    Row 1, column 2 · 5 ranks · Passive

    1. Rank 1 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
    2. Rank 2 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
    3. Rank 3 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
    4. Rank 4 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
    5. Rank 5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
  • DeflectionChanged

    Row 1, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your Parry chance by 2%.
    2. Rank 2 Increases your Parry chance by 4%.
    3. Rank 3 Increases your Parry chance by 6%.
    4. Rank 4 Increases your Parry chance by 8%.
    5. Rank 5 Increases your Parry chance by 10%.
  • EntrapmentChanged

    Row 2, column 1 · 5 ranks · Passive

    1. Rank 1 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
    2. Rank 2 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
    3. Rank 3 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
    4. Rank 4 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
    5. Rank 5 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
  • Savage StrikesChanged

    Row 2, column 2 · 2 ranks · Passive

    1. Rank 1 Increases the critical strike chance of all your melee abilities by 2%.
    2. Rank 2 Increases the critical strike chance of all your melee abilities by 4%.
  • SurvivalistChanged

    Row 2, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your total Health by 2%.
    2. Rank 2 Increases your total Health by 4%.
    3. Rank 3 Increases your total Health by 6%.
    4. Rank 4 Increases your total Health by 8%.
    5. Rank 5 Increases your total Health by 10%.
  • Improved Wing ClipChanged

    Row 2, column 4 · 3 ranks · Passive

    1. Rank 1 Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
    2. Rank 2 Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
    3. Rank 3 Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
  • Clever Traps

    Row 3, column 1 · 2 ranks · Passive

    1. Rank 1 Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
    2. Rank 2 Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
  • SurefootedChanged

    Row 3, column 2 · 3 ranks · Passive

    1. Rank 1 Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
    2. Rank 2 Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
    3. Rank 3 Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
  • Deterrence

    Row 3, column 3 · 1 rank · Instant | 5 min cooldown

    1. Rank 1 When activated, increases your Dodge and Parry chance by 25% for 10 sec.
  • Survival TacticsNew

    Row 4, column 1 · 2 ranks · Passive

    1. Rank 1 Increases your chance to hit with your Trap and Feign Death abilities by 5%.
    2. Rank 2 Increases your chance to hit with your Trap and Feign Death abilities by 10%.
  • Predator's EdgeNew

    Row 4, column 2 · 5 ranks · Passive

    1. Rank 1 Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
    2. Rank 2 Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.
    3. Rank 3 Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.
    4. Rank 4 Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.
    5. Rank 5 Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
  • CounterattackChanged

    Row 4, column 3 · 1 rank · 30 Mana | Melee Range | Instant | 5 sec cooldown · Requires Deterrence at rank 1

    1. Rank 1 A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
  • ResourcefulnessNew

    Row 5, column 1 · 2 ranks · Passive

    1. Rank 1 Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
    2. Rank 2 Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 60% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
  • Expose PreyNew

    Row 5, column 2 · 2 ranks · Passive

    1. Rank 1 Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
    2. Rank 2 Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
  • Survivalist's DisciplineNew

    Row 5, column 3 · 2 ranks · Passive

    1. Rank 1 Reduces the cooldown of your Trap and Deterrence abilities by 20%.
    2. Rank 2 Reduces the cooldown of your Trap and Deterrence abilities by 40%.
  • Strider KickNew

    Row 5, column 4 · 1 rank · 5.81% of base mana | Melee Range | Instant | 8 sec cooldown

    1. Rank 1 A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
  • Lightning ReflexesChanged

    Row 6, column 3 · 5 ranks · Passive

    1. Rank 1 Increases your Agility by 2%.
    2. Rank 2 Increases your Agility by 4%.
    3. Rank 3 Increases your Agility by 6%.
    4. Rank 4 Increases your Agility by 8%.
    5. Rank 5 Increases your Agility by 10%.
  • Lacerating StrikesNew

    Row 7, column 2 · 1 rank · Passive · Requires Expose Prey at rank 2

    1. Rank 1 Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.

Rank texts read from the 1.60.1.70009 client.