Overview
WoW Forever Balance has no new spells, but its talents are largely reworked.
Eclipse rewards alternating between
Wrath and
Starfire.
Nature's Splendor extends
Moonfire by 3 s,
Insect Swarm by 2 s,
Regrowth by 6 s and
Rejuvenation by 3 s. Insect Swarm moves to the Balance tree,
Moonglow comes earlier and stronger, and
Improved Wrath also lowers the cost of Wrath.
Entangling Roots works indoors and, with
Overgrowth and
Improved Entangling Roots, hits several targets and deals real damage. Mana, more than talents, caps your damage: many points go into mana talents.
Leveling is slower and more mana-hungry than in Classic: pull one mob at a time and drink often. The spell power on your weapon, from level 10, is your biggest upgrade. At level 20 on the beta, Balance has the lowest damage among DPS, in tier C, for lack of a wand, but its spell-power-scaling
Thorns make up part of the gap.
Strengths and weaknesses
Strengths
- Backup healingYou heal as backup when needed.
- Group buffsBuffs and debuffs that help everyone.
- Multi-target controlEntangling Roots holds several enemies at once.
Weaknesses
- No interruptNothing to stop an enemy cast.
- Mana hungryMany points go into mana talents.
Read the details
You heal as backup when needed, you bring buffs and debuffs to the group, and
Entangling Roots controls several enemies at once.
On the other hand, you have no interrupt, and you must invest many points in mana.
Key spells
Key talents
Improved Wrath (5 ranks)1.5 s Wrath at half the cost.
Moonglow (3 ranks)-25% mana on your damage spells. The key leveling talent, except for an Alliance Skyborne.- +4% critical strike chance with your spells and in melee.
- +20% range and +4% hit.
- Entangling Roots that wound, on more targets.
Moonfury, then
Moonkin Form at the bottom of the tree.
Rotation and priorities
At level 20:




Priority 5:
StarfireYour main nuke, alternating with Wrath for Eclipse, with Moonfire and Insect Swarm up.When: Later

Later:
Wrath pre-cast,
Moonfire and
Insect Swarm up,
Starfire as your main nuke, alternating with Wrath for
Eclipse. Use
Nature's Grace for a fast Starfire, and a down-ranked Moonfire, or Insect Swarm, while moving.
Several targets: from 2 to 4 targets,
Moonfire and
Insect Swarm on two targets, then the normal rotation;
Hurricane from 5 targets.
Stats
- 1Spell power
- then 2Spell hit
- then 3Spell critical strike
- then 4Haste
- then 5Intellect
- then 6Spirit
- 1 Spell power
- Your main stat; the spell power on your weapon matters a lot.
- 2 Spell hit
- 16% cap against a boss 3 levels above you.
- 3 Spell critical strike
- Valuable thanks to Vengeance.
- 4 Haste
- From set bonuses, Nature’s Grace and the Skyborne racial.
- 5 Intellect
- Secondary.
- 6 Spirit
- Secondary.
From most to least important.
Balance is the only spec with an established order, as follows:
- Spell damage: your main stat, and the spell power on your weapon matters a lot.
- Hit: a boss 3 levels above you resists 17% of your spells, reducible to 1%: your cap is therefore 16%.
- Critical strike: valuable thanks to
Vengeance. - Haste: from set bonuses,
Nature's Grace and the Skyborne racial. - Intellect then Spirit, secondary.
Leveling
Open-world build at level 20:
Improved Wrath 5/5,
Moonglow 3/3,
Nature's Majesty 2/2 and
Improved Entangling Roots 1/3. In dungeons,
Nature's Reach for hit, instead of one point of Nature’s Majesty. This second build comes from an old link format: to be confirmed.
A Druid who is not Skyborne sometimes levels better by skipping Improved Wrath: fight in melee with a staff, a dagger or a mace, with a single
Moonfire,
Entangling Roots and
Rejuvenation on yourself. Run dungeons as you level: gear changes your spec more than new ranks do. In dungeons, keep mana for Rejuvenation and
Regrowth as a backup healer. The supply crates found in the world give good early pieces.
Changes compared to Classic
- New talents.
- Baseline spell, better with Moonkin Form.
- Also lowers the cost of Wrath.
- Indoors, on several targets with talents.
- Moves to the Balance tree.
- Earlier, stronger, on your damage spells only.
