Overview
WoW Forever Enhancement plays with a two-handed weapon: dual wield was removed from Shamans.
Maelstrom Weapon, a new talent, builds stacks with your melee hits; at 5 stacks, your next
Lightning Bolt is instant and free. Spend them right away so none go to waste.
Rage of the Farseer, the new final talent, raises your attack speed by 30% for 25 s, on a 3 min cooldown.
Stormstrike comes back every 8 s instead of 12.
Improved Ghost Wolf works indoors and becomes instant at rank 2.
Mental Quickness converts your Intellect into spell power.
Improved Stormstrike, at rank 2, raises your mana regeneration while casting for 15 s after Stormstrike, and resets Stormstrike when you dodge or parry.
It is the leveling spec for every Shaman until levels 38 to 40: your auto attacks do the work, and
Rockbiter Weapon gives you free attack power. At level 20 on the beta, it leads the class in tier A among DPS.
Strengths and weaknesses
Strengths
- Very mobileInstant Ghost Wolf, even indoors.
- Area damageFire Nova and Totemic Projection, as long as your mana lasts.
- Group utilityYour totems benefit the whole group.
Weaknesses
- Easy to replaceAnother Shaman spec that deals more damage brings the same totems.
Read the details
You move fast with
Ghost Wolf, even indoors.
Fire Nova and
Totemic Projection give you big area damage as long as your mana lasts, and your single-target damage looks competitive. Your totems benefit the whole group.
On the other hand, your totems are the same for all three specs: if another Shaman spec deals more damage, nothing justifies bringing you instead.
Key spells
Key talents
Thundering Strikes (5 ranks)+5% critical strike chance with your spells and attacks.
Mental Dexterity (3 ranks)Attack power equal to 100% of your Intellect.
Improved Ghost Wolf (2 ranks)Instant and usable indoors.- Shocks and Lightning Shield 45% cheaper.
- Empowers Rockbiter Weapon, Windfury Weapon and Flametongue Weapon.
Flurry and
Stormstrike.- You can parry, and your threat drops by 30%, except with Rockbiter Weapon, where it rises by 30%. This is your tool to tank a dungeon.
Rotation and priorities
Single target:
Several targets: drop
Searing Totem, then
Fire Nova as much as your mana and threat allow.
When tanking a dungeon, keep
Rockbiter Weapon with
Spirit Weapons to raise your threat. For a raid, you lack tanking tools.
Stats
- 1Weapon damage
- then 2Strength
- then 3Attack power
- 1 Weapon damage
- With a slow two-handed weapon.
Order to be confirmed: the exact priority is not settled yet.
No list is established. Aim for weapon damage, with a slow two-handed weapon, then Strength and attack power. Upgrade your weapon regularly.
Leveling
At level 20:
Thundering Strikes 5/5,
Mental Dexterity 3/3,
Improved Ghost Wolf 2/2 and
Shamanistic Focus. A variant puts points into Restoration for more Fire Nova and healing. With Legacy points:
Ancestral Knowledge 1/5,
Elemental Weapons 3/3, then
Stormstrike.
At low level, fight with
Rockbiter Weapon on a slow two-handed weapon, or
Flametongue Weapon on a fast weapon. Drop a Fire totem and cast
Fire Nova as soon as it is ready. Solo, your heals turn your mana into health.
Changes compared to Classic
- Dual WieldRemoved, two-handed weapons only.
- New talents.
- 8 s cooldown.
- Indoors, instant at rank 2.
- New talents.
- Parry, threat -30%, or +30% with Rockbiter Weapon.
- Static group buff that stacks with enchants.
Flametongue Totem too.
